The first video game inspired by García Lorca invites you to immerse yourself in his universe.

'Aurora', the first video game inspired by the Spanish writer Federico García Lorca , invites you to immerse yourself in his creative universe and focuses on his book Poet in New York , the moment in which he left behind costumbrista theater and delved into surrealist poetry .
The Vice President and Deputy for Culture, @mlmestanza , attended the presentation of the video game "Aurora" at @oxomuseo
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" Federico was a misunderstood poet in a world that couldn't understand him. His identity was silenced for decades, and the video game puts that front and center, because telling the story of Lorca without telling the story of Federico would be like repeating the violence of silence," said Jesús Torres, general director of the Yellow Jacket studio, dedicated to the creation and production of video games.
Torres, who presented 'Aurora' at the OXO Video Game Museum in Málaga , leads the fifteen-person team that has developed this project over the past twenty-four months.
They chose Poet in New York because it is "a very disruptive moment in Lorca's universe , in 1929, when he comes from the Gypsy Ballads and very classic plays and takes the step towards surrealist poetry ," and that same "leap" is what they wanted to take towards this video game.
García Lorca, shot at the beginning of the Spanish Civil War (1936-1939), is one of the best-known poets and playwrights in Spain, who was closely linked to Latin America , with stays not only in the United States but also in Cuba and Argentina, which influenced his work.
Each level of the game "corresponds to a poem from Poet in New York and is set in the dreamlike universes of each text," Torres explained.
Federico García Lorca. Clarín Archive.
For example, 'New York (Office and Complaint)' is "a poem in which Lorca speaks of the dehumanizing nature of the world of bureaucracy" and in the video game it becomes "a labyrinth in which he tries to get the money his father sent him from Granada."
The poet arrives in that city after the stock market crash of 1929 , when many ruined bankers threw themselves into the void from their buildings, and the game alludes to that moment with the protagonist "metaphorically sorting through the bankers' hats," the creator noted.
Furthermore, the fear of crossing bridges, to which the poet symbolically alludes in this book, must finally be overcome by "crossing the Brooklyn Bridge, whereupon Federico finds Lorca and makes peace with himself."
Another of the player's tasks is to help Lorca "recover the twenty-seven keys on his typewriter so he can use a new symbolic and surreal language," according to Torres, who added that the video game, in Spanish and English, is also aimed at the Latin American market, "where Federico is loved and admired," and at the United States, "where he studies at its universities."
The CEO of the video game company Yellow Jacket, Jesús Torres, poses with the video game "Aurora." EFE/Jorge Zapata
"I don't know if the video game has the power to make Lorca more widely read, but it does have the power to bring his figure closer to those who don't yet know him . We don't intend to replace reading, but rather to bring people closer to his universe and make players want to explore the collection of poems," the creator stated.
"Federico saved my life. When I was 8 years old, Ian Gibson gave me a biography of Lorca at the Granada Book Fair, and my parents told him that at my age, I wouldn't understand it. Gibson replied: 'You don't have to understand Federico, you have to love him,' " Torres revealed.
With Lorca , he discovered "theater, poetry, and that there wasn't just one way to love," according to the director of Yellow Jacket, who approached this project as "an act of love, memory, and vindication."
Lorca already wrote it in a letter to his parents: "I was born a poet. Like someone who is born lame or blind. I was born Federico and Federico cannot be changed, Dad. Leave my wings in place, and I promise you that I will fly well in New York ."
Clarin